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Qing-UP in the Age of Tilt - by James Lantz - James Highlight

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Well, you know what feels bad? Actually needing to get better at a competitive game! Who’s got time for genuine self improvement? Not me! Instead we’re still going to use their real skill level to matchmake them and vaguely push them in the right direction (+9 for a win / -23 for a loss anyone?) but for no good reason we’re going to invent a completely fake different number that takes 100 games to catch up to their secret real skill level (called hidden MMR) that we’ve known since game 10.

— Substack

Replicated under Fair Use from Qing-UP in the Age of Tilt - by James Lantz - James by Substack.

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