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Reality Is Broken: Why Games Make Us Better and How They Can Change the World Highlight

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In a 2008 study of more than seven thousand Rock Band and Guitar Hero players, 67 percent of the non-musicians in the group reported that they had been inspired to pick up a real instrument since they’d started playing the video games. Meanwhile, 72 percent of the gamers who considered themselves musicians reported that they’d spent more time playing their real instruments since beginning to play music video games.17

— Jane McGonigal

Replicated under Fair Use from Reality Is Broken: Why Games Make Us Better and How They Can Change the World by Jane McGonigal.