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Reality Is Broken: Why Games Make Us Better and How They Can Change the World Highlight

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“Story sets the stage for meaning. It frames the player’s actions. We, as designers, are not telling, we’re not showing, we’re informing the doing—the actions that players engage in and the feats they undergo.”

— Jane McGonigal

Replicated under Fair Use from Reality Is Broken: Why Games Make Us Better and How They Can Change the World by Jane McGonigal.

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